Wednesday, August 31, 2011

2nd Map KGA 2- Undergorund Base

The second part of the game map. It continues south of prior map, has underground levels, connected to subterranean water.

Friday, August 26, 2011

Prop/Object renders

This is the front entrance of the Manor.
This is the lighthouse.
This is the bridge.

All are still work in progress, adding more textures and details.

Wednesday, August 10, 2011

Tuesday, August 9, 2011

Perspective View


This is a view from atop the lighthouse looking across the landscape towards the Manor.
Perspective gameplay camera view.

Monday, August 8, 2011

Silent Remise - Map 1 Update



Added new items to legend as well as map.
  1. ItemsBattles
  2. New car design for map
  3. Road
  4. Name of areas on map
  5. Changed font on map

Captive in a dark world ruled by a society known as the Argots, you break free with a few other inmates, but something is strange… You don’t remember a thing that happened before. You seem to be more agile, stronger, and senses are better than normal, you feel extremely powerful. You figure out you have been used as an experiment and now you are in search of the ones with power and where your origins. Use stealth and other weapons to blend in fight through.

You are an escapee from a great fortress and you are trying to remember who you are and what you are. Use your environment at your advantage as stealth or ways of getting rid of your enemies. Create weapons with the knowledge you gain.

Player is a female assassin, and will be traversing above land through the cliffs, or through the secret caves. Enemies are all around guarding the entrance.

Friday, August 5, 2011

MAP-design



Layout of my first map.
Shoreside Residence is the first map to the game. It is a third person shooter focused on present times in the jungle and caves. The caves will have some tunnels diverting into the mansion, and other secret places. The caves have a lot of secrets palces that can go underwater. Player is a female assassin, and will be traversing above land through the cliffs, or through the secret caves. Enemies are all around guarding the entrance.